On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,274top 19% · #721 in NA
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,274 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 317 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:53 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rusty Bones - After Dark (Test) based in?
You'll see Rusty Bones - After Dark (Test) listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 168.100.160.146:28015.
How dependable is Rusty Bones - After Dark (Test), and is it online at the moment?
You can join now: Rusty Bones - After Dark (Test) is online. About 3 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rusty Bones - After Dark (Test) perform well?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 82,752 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,604 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Rusty Bones - After Dark (Test) sit?
You will find Rusty Bones - After Dark (Test) on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rusty Bones - After Dark (Test) wipe its map?
The force wipe each month is the only wipe Rusty Bones - After Dark (Test) takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 12 hours.
What should you expect from wipe day on Rusty Bones - After Dark (Test)?
The average peak on its recent wipes was 2 players. 45 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Rusty Bones - After Dark (Test) sit among Rust servers?
Over the last seven days, Rusty Bones - After Dark (Test) has #4,274 for player hours, in the top 19% of all ranked servers and #721 in North America.
Is Rusty Bones - After Dark (Test) a busy server?
Right now, 0 players are on Rusty Bones - After Dark (Test), which has 100 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 1 players.
Tags and filters
What do Rusty Bones - After Dark (Test)'s tags stand for?
You'll see Rusty Bones - After Dark (Test) tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rusty Bones - After Dark (Test) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rusty Bones - After Dark (Test) among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Rusty Bones - After Dark (Test) enforce, and what are its settings?
You will find no gather rate in the name of Rusty Bones - After Dark (Test). With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusty Bones - After Dark (Test)?
Rusty Bones - After Dark (Test) runs a game-generated procedural map at size 3,750, seed 2093032629. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Rusty Bones - After Dark (Test)?
Enter client.connect 168.100.160.146:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).