On the class lists: D (54), with population over 48 hours and no performance mark.
Players now3/ 1003% full
7-day average2peak 9
Rank#2,387top 11% · #917 in EU
Last wipe4d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,387 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
39/ 100
F
Needs to work on its frame rate: 24 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
83/ 100
B+
Climbing fast: up 1,570 places this week.
A term to build on.
Strongest in uptime (A); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in EU, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
usual gap7.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 3
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
9d 4hSat 7 Nov, 16:36 UTC
23d 4hSat 21 Nov, 16:36 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
37d 4hSat 5 Dec, 16:36 UTC
The first 48 hours of its last wipes
Sat 24 OctThu 15 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 16:36 UTC4d ago
9
–
running
1
Thu 15 Oct, 16:52 UTC13d ago
7
halved by day 1
9 days
2
Wed 7 Oct, 15:57 UTC21d ago
24
halved by day 2
8 days
1
Thu 1 Oct, 17:59 UTCFW27d ago
45
halved by day 4
5.9 days
2
Thu 24 Sep, 18:01 UTC34d ago
60
halved by day 5
7 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is GALO | PT/EU | SOLO | Vanilla | Biweekly?
You'll see GALO | PT/EU | SOLO | Vanilla | Biweekly listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 168.100.161.130:28015.
How dependable is GALO | PT/EU | SOLO | Vanilla | Biweekly, and is it online at the moment?
The server is up: GALO | PT/EU | SOLO | Vanilla | Biweekly is online now. According to its reported uptime, the last restart was about 4 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 14 September 2026.
How well does GALO | PT/EU | SOLO | Vanilla | Biweekly run?
The average over the last 48 hours was 24 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 51,223 entities. Memory use reached up to 2,632 MB. Players feel lag when fps drops and entities pile up.
What Rust version is GALO | PT/EU | SOLO | Vanilla | Biweekly on?
The server GALO | PT/EU | SOLO | Vanilla | Biweekly is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does GALO | PT/EU | SOLO | Vanilla | Biweekly reset?
Its tag sets the prediction, as the record holds too few of GALO | PT/EU | SOLO | Vanilla | Biweekly's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 4 days 19 hours. Its tags give a wipe schedule of every two weeks.
What happens on GALO | PT/EU | SOLO | Vanilla | Biweekly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 13 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Population
What position does GALO | PT/EU | SOLO | Vanilla | Biweekly hold in the rankings?
In Europe, GALO | PT/EU | SOLO | Vanilla | Biweekly is #917, and overall it is #2,387 on player hours over the last seven days, in the top 11% of all ranked servers. It comes #111 among servers in the solo group.
How many players does GALO | PT/EU | SOLO | Vanilla | Biweekly usually have?
With 100 slots available, GALO | PT/EU | SOLO | Vanilla | Biweekly currently has 3 players. It peaked at 9 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 5 players.
Tags and filters
What do GALO | PT/EU | SOLO | Vanilla | Biweekly's tags stand for?
You'll see GALO | PT/EU | SOLO | Vanilla | Biweekly tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts1 (Group limit): A team can hold 1 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does GALO | PT/EU | SOLO | Vanilla | Biweekly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count GALO | PT/EU | SOLO | Vanilla | Biweekly among them: European Rust servers, graded, Best community servers, graded, Solo Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
What settings and rules apply on GALO | PT/EU | SOLO | Vanilla | Biweekly?
The name of GALO | PT/EU | SOLO | Vanilla | Biweekly gives no gather rate. Solo play only, with no teams permitted. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Carbon plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on GALO | PT/EU | SOLO | Vanilla | Biweekly?
The game generates the procedural map on GALO | PT/EU | SOLO | Vanilla | Biweekly at size 3,000 with seed 1627336182. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto GALO | PT/EU | SOLO | Vanilla | Biweekly?
To connect, start Rust, press F1, and type client.connect 168.100.161.130:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://galo.lol/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts1
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts1
Group limitA team can hold 1 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); wipes are the one to work on (F).