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Every Rust server graded on real, live numbers. 104,326 players on the roll · 11,886 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 168.100.161.149:30015
Name of server

TESTING SERVER - SLAYERS.GG

RegisterPresentOnline
RegionNA · us1
Address168.100.161.149:30015
Last checked12m ago
weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 6 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 1
Rank#13,662top 61% · #1411 in NA
Last wipe1d agoweekly schedule
Next wipe5d 19hWed 4 Nov, 14:33 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,662 on player hours.
Uptimehours on the list, last 48 56/ 100 Attendance needs work: on the list only 27 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,474 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75114:0020:0001:0007:0012:0017:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0020:0001:0007:0012:0017:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UTC, in 5d 19h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  • 5d 19hWed 4 Nov, 14:33 UTC
  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 12d 19hWed 11 Nov, 14:33 UTC
  • 19d 19hWed 18 Nov, 14:33 UTC
  • 26d 19hWed 25 Nov, 14:33 UTC
  • 33d 19hWed 2 Dec, 14:33 UTC
  • 34d 23hThu 3 Dec, 19:00 UTCFW
  • 40d 19hWed 9 Dec, 14:33 UTC

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:33 UTC1d ago – – running 0
Wed 14 Oct, 14:55 UTC15d ago 1 halved by day 2 14 days 0
Tue 13 Oct, 07:33 UTC16d ago 1 – 1.3 days 0
Fri 2 Oct, 05:01 UTC27d ago 0 – 11.1 days 0
Tue 29 Sep, 03:25 UTC30d ago 2 held half 3.1 days 0
Mon 28 Sep, 10:15 UTC31d ago 2 – 0.7 days 0
Sat 26 Sep, 07:34 UTC33d ago 1 held half 2.1 days 0
Tue 22 Sep, 04:24 UTC37d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 06:54 UTC38d ago 1 – 0.9 days 0
Sun 20 Sep, 15:50 UTC39d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
NA · groups of 35+ · 1e+07x · weekly · 139 on average
81 / 100
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 19 on average
8 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 2 on average
1 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases
NA · groups of 10+ · 100x · weekly · 2 on average
2 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 1 on average
2 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|
NA · groups of 8+ · 100x · weekly · 1 on average
0 / 50

Quick answers

from the figures on this page

Server facts

Which region is TESTING SERVER - SLAYERS.GG based in?

You'll find TESTING SERVER - SLAYERS.GG in North America, tagged NA, with region code us1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 168.100.161.149:30015.

Is TESTING SERVER - SLAYERS.GG up, and how steady is its uptime?

You can join now: TESTING SERVER - SLAYERS.GG is online. About 11 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 112 of 168 hours, or 67% of the time. It was first seen by Rust Server Score on 17 September 2026.

How well does TESTING SERVER - SLAYERS.GG run?

It averaged 60 server fps over the last 48 hours, with a low of 58. Up to 29,621 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,219 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is TESTING SERVER - SLAYERS.GG on?

You will find TESTING SERVER - SLAYERS.GG on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does TESTING SERVER - SLAYERS.GG wipe its map?

Its tag sets the prediction, as the record holds too few of TESTING SERVER - SLAYERS.GG's wipes to confirm its schedule. It is due to wipe next on Wednesday 4 November at 14:33 UTC. It has been running its current world for 28 hours. The tags carry a weekly wipe schedule.

What happens on TESTING SERVER - SLAYERS.GG when wipe day arrives?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Population

Where does TESTING SERVER - SLAYERS.GG sit among Rust servers?

Over the last seven days, TESTING SERVER - SLAYERS.GG has #13,662 for player hours, in the top 61% of all ranked servers and #1,411 in North America.

Is TESTING SERVER - SLAYERS.GG a busy server?

Right now, 0 players are on TESTING SERVER - SLAYERS.GG, which has 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.

Tags and filters

How should you read the tags on TESTING SERVER - SLAYERS.GG?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): Wipes come once a week; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags TESTING SERVER - SLAYERS.GG publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show TESTING SERVER - SLAYERS.GG?

These Rust Server Score lists count TESTING SERVER - SLAYERS.GG among them: Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server rules

What settings and rules apply on TESTING SERVER - SLAYERS.GG?

Nothing in the name of TESTING SERVER - SLAYERS.GG states a gather rate. You can play in groups of up to 10 players. battlefield is the mode here, kits and high rates for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on TESTING SERVER - SLAYERS.GG?

The game generates the procedural map on TESTING SERVER - SLAYERS.GG at size 4,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Fly Jets, Planes and UFOs!.

Getting in

How should you connect to TESTING SERVER - SLAYERS.GG?

Enter client.connect 168.100.161.149:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/slayersgg.

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts10
Group limit Teams cap out at 10.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus1
Region code It is filed under the region code us1.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^i
Battlefield PvP runs fast here, with kits and boosted rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.