On the class lists: D (47), with population over 48 hours and no performance mark.
Players now5/ 5010% full
7-day average2peak 9
Rank#2,056top 9% · #796 in EU
Last wipe11d agobiweekly schedule
Next wipe2d 14hSun 1 Nov, 09:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,056 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
70/ 100
B−
Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 276 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 09:59 UTC, in 2d 14h.
Its biweekly schedule tag · low confidence
usual gap15.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 6
Coming wipes
2d 14hSun 1 Nov, 09:59 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
16d 14hSun 15 Nov, 09:59 UTC
30d 14hSun 29 Nov, 09:59 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
44d 14hSun 13 Dec, 09:59 UTC
The first 48 hours of its last wipes
Sun 18 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 09:59 UTC11d ago
10
–
running
4
Thu 1 Oct, 18:43 UTCFW28d ago
9
halved by day 9
16.6 days
4
Thu 17 Sep, 18:45 UTC42d ago
8
halved by day 3
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly sit?
In Europe, according to its own listing, sits [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 168.100.161.21:28315.
How reliable is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, and is it up?
You can join now: [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
The average over the last 48 hours was 42 server fps, and it never went below 12. Buildings, deployables and everything else in the world added up to as many as 154,488 entities. Up to 5,390 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly on?
You will find [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly wipe, and how often?
Its tag sets the prediction, as the record holds too few of [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 09:59 UTC. 11 days 9 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly when wipe day arrives?
Recent wipes have peaked at 9 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 6.
Player count
Where does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly sit among Rust servers?
In Europe, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is #796, and overall it is #2,056 on player hours over the last seven days, in the top 9% of all ranked servers.
Is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly a busy server?
With 50 slots available, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly currently has 5 players. It peaked at 9 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 5 players.
Lists and filters
What is meant by the tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
The game's browser takes its cue from the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts30 (Group limit): No team may go above 30; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): This server is for roleplay; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser; oxidation (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
These Rust Server Score lists count [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly among them: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
What settings and rules apply on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Going by its name, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs 10x gather. A group here can reach 30 players. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
A procedural map of size 4,500 and seed 1654399960, generated by the game, is what [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
To connect, start Rust, press F1, and type client.connect 168.100.161.21:28315. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://enchantedservers.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts30,modded,oxidation
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts30
Group limitNo team may go above 30.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
oxidation
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).