On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 76
Rank#7,648top 34% · #1135 in NA
Last wipe26d agono schedule published
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,648 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,789 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.
The force wipe · high confidence
wipe-day peak112players, last three wipes
Coming wipes
8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 112, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:03 UTCFW26d ago
112
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust in Peace - Hub Island sit?
In North America, according to its own listing, sits Rust in Peace - Hub Island, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.100.162.12:28015 is the address to use.
Is Rust in Peace - Hub Island up, and how steady is its uptime?
Right now, Rust in Peace - Hub Island is online. According to its reported uptime, the last restart was about 5 days 10 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Rust in Peace - Hub Island run?
It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and everything else in the world added up to as many as 544 entities. Up to 1,057 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rust in Peace - Hub Island on?
Rust network protocol 2635 and build 168909 on Linux is what Rust in Peace - Hub Island runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rust in Peace - Hub Island wipe its map?
The force wipe each month is the only wipe Rust in Peace - Hub Island takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 11 hours.
What happens on Rust in Peace - Hub Island when wipe day arrives?
The average peak on its recent wipes was 112 players. 24 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Rust in Peace - Hub Island hold in the rankings?
Over the last seven days, Rust in Peace - Hub Island has #7,648 for player hours, in the top 34% of all ranked servers and #1,135 in North America.
Is Rust in Peace - Hub Island a busy server?
Rust in Peace - Hub Island is showing 0 players right now, with 500 slots in total. It peaked at 76 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on Rust in Peace - Hub Island?
gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags Rust in Peace - Hub Island publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust in Peace - Hub Island appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust in Peace - Hub Island among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is Rust in Peace - Hub Island set up, and what rules does it keep?
You will find no gather rate in the name of Rust in Peace - Hub Island. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Rust in Peace - Hub Island runs which map?
The game generates the procedural map on Rust in Peace - Hub Island at size 1,000 with seed 1234. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: discord.gg/rustinpeace.
How to join
How do you get onto Rust in Peace - Hub Island?
To connect, start Rust, press F1, and type client.connect 168.100.162.12:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/rustinpeace.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).