On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average2peak 8
Rank#2,287top 10% · #364 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,287 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 140 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 20% in NA, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:02 UTCFW27d ago
12
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No based in?
With region code us1, US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No says it is in North America and shows the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.100.162.92:28025 is the address to use.
How dependable is US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No, and is it online at the moment?
Right now, US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No is online. The uptime it reports puts the last restart at about 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No smooth to play on?
The average over the last 48 hours was 40 server fps, and it never went below 40. At its peak, it held 124,649 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,474 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No on?
The server US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No wipe its map?
Once a month, US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 12 hours. Its tags list a monthly wipe schedule.
What happens on US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No when wipe day arrives?
Across its recent wipes, the busiest moments averaged 12 players. The crowd on the latest wipe was largest 24 hours after it began.
Player count
What position does US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No hold in the rankings?
In North America, US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No is #364, and overall it is #2,287 on player hours over the last seven days, in the top 10% of all ranked servers. In the quad group, it ranks #131.
How many players does US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No usually have?
US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No is showing 0 players right now, with 200 slots in total. The seven-day average is 2 players, with a peak of 8. The highest average in the last 48 hours came at 23:00 UTC, with 3 players.
Lists and filters
What is meant by the tags on US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No?
You'll see US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): us1 is the region code this server uses; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser; oxidation (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No?
One operator most likely runs these: US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No and 1 other server we track all publish a rustyrats.ca hostname.
Which lists and filters on Rust Server Score show US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No?
These Rust Server Score lists count US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
Which rules does US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No enforce, and what are its settings?
Going by its name, US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No runs 2x gather. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No uses?
A procedural map of size 4,000 and seed 1699589170, generated by the game, is what US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Wiped 27 days ago.
Getting in
How do you get onto US Rusty Rats 2x Monthly | Solo/Duo/Trio/Quad | 50% Upkeep | No?
Enter client.connect 168.100.162.92:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/GyWgwdnY6g.
Server tags
what each one means
Published asmp200,ptrak,$rus1,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z,modded,oxidation
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus1
Region codeus1 is the region code this server uses.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
oxidation
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).