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Every Rust server graded on real, live numbers. 80,135 players on the roll · 11,826 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 168.100.163.159:28030
Name of server

10x Development

RegisterPresentOnline
RegionEU
Address168.100.163.159:28030
Last checked13m ago
10x monthly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 4 subjects

Players now 0/ ?
7-day average0peak 2
Rank#7,651top 34% · #2051 in EU
Last wipe3h agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,651 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 68/ 100 Climbing fast: up 2,812 places this week.

A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.511.5215:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:06 UTC3h ago – – running 0
Wed 21 Oct, 00:19 UTC8d ago 6 – – 0
Wed 14 Oct, 21:22 UTC14d ago 2 halved by day 1 6.1 days 0
Thu 1 Oct, 17:44 UTC FW27d ago 1 halved by day 2 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | Sho
EU · groups of 64+ · 10x · monthly · 4 on average
9 / 250
Grumpys 10x | My Mini | Homes+TP and More
EU · groups of 8+ · 10x · monthly · 4 on average
3 / 100
XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORP
EU · groups of 8+ · 10x · monthly · 2 on average
1 / 95
RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| Kits
EU · groups of 8+ · 10x · monthly · 2 on average
3 / 150
Rustafields.com [X100][RB][TP][Shop]
EU · groups of 40+ · 100x · monthly · 7 on average
10 / 150
RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВ
EU · groups of 10+ · 50x · monthly · 5 on average
9 / 100

Quick answers

from the figures on this page

Server details

Which region is 10x Development based in?

The EU tag on 10x Development puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 168.100.163.159:28030.

Is 10x Development up, and how steady is its uptime?

You can join now: 10x Development is online. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is 10x Development running?

Rust network protocol 2635 and build 168909 on Linux is what 10x Development runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does 10x Development wipe, and how often?

10x Development wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 3 hours. Its tags record that it wipes monthly.

What should you expect from wipe day on 10x Development?

The average peak on its recent wipes was 3 players. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Player count

What position does 10x Development hold in the rankings?

Over the last seven days, 10x Development has #7,651 for player hours, in the top 34% of all ranked servers and #2,051 in Europe.

What does the population on 10x Development look like?

10x Development has 0 players at the moment. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 22:00 UTC, with 1 players.

Tags

What is meant by the tags on 10x Development?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags 10x Development publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does 10x Development appear in the Rust Server Score lists and filters?

Rust Server Score lists that include 10x Development: 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.

Map and rules

Which rules does 10x Development enforce, and what are its settings?

The name of 10x Development points to a 10x gather rate. You can play in groups of up to 16 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

How to join

What is the way to join 10x Development?

To connect, start Rust, press F1, and type client.connect 168.100.163.159:28030. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp0
Max players The server holds 0 slots.
ts16
Group limit Teams cap out at 16.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.