On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,327top 69%
Last wipe76d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 164 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 202 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EU|ES DeadIsland PVE x3 - (Mensual)?
The name of EU|ES DeadIsland PVE x3 - (Mensual) points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 168.119.142.135:28080.
Is EU|ES DeadIsland PVE x3 - (Mensual) up, and how steady is its uptime?
You can join now: EU|ES DeadIsland PVE x3 - (Mensual) is online. The uptime it reports puts the last restart at about 11 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 15 September 2026.
Does EU|ES DeadIsland PVE x3 - (Mensual) perform well?
It never fell below 125 server fps in the last 48 hours, averaging 164. Up to 72,918 entities were in the world, covering buildings, deployables and the rest. Up to 2,259 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is EU|ES DeadIsland PVE x3 - (Mensual) running?
The server EU|ES DeadIsland PVE x3 - (Mensual) is on Rust network protocol 2632 and build 160556 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does EU|ES DeadIsland PVE x3 - (Mensual) wipe, and how often?
The next wipe on EU|ES DeadIsland PVE x3 - (Mensual) is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 76 days 2 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player numbers
Where does EU|ES DeadIsland PVE x3 - (Mensual) place in the wider field of Rust servers?
Over the last seven days, EU|ES DeadIsland PVE x3 - (Mensual) has #15,327 for player hours, in the top 69% of all ranked servers.
How many players does EU|ES DeadIsland PVE x3 - (Mensual) usually have?
EU|ES DeadIsland PVE x3 - (Mensual) is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on EU|ES DeadIsland PVE x3 - (Mensual)?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags EU|ES DeadIsland PVE x3 - (Mensual) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does EU|ES DeadIsland PVE x3 - (Mensual) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EU|ES DeadIsland PVE x3 - (Mensual) among them: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Server rules
How is EU|ES DeadIsland PVE x3 - (Mensual) set up, and what rules does it keep?
EU|ES DeadIsland PVE x3 - (Mensual) sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map EU|ES DeadIsland PVE x3 - (Mensual) uses?
The game generates the procedural map on EU|ES DeadIsland PVE x3 - (Mensual) at size 3,500 with seed 1212445897. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join EU|ES DeadIsland PVE x3 - (Mensual)?
To connect, start Rust, press F1, and type client.connect 168.119.142.135:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2632,^m,^p,gmrust,cs160556,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs160556
BuildThe game build is 160556.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).