Working its way up from the back of the class: #15,291 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 150 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by My Rust Server | ScalaCube. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.119.210.148:2438 is the address to use.
How dependable is My Rust Server | ScalaCube, and is it online at the moment?
The server is down: My Rust Server | ScalaCube is offline now, with the last sighting 10 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
On what Rust version does My Rust Server | ScalaCube sit?
You will find My Rust Server | ScalaCube on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does My Rust Server | ScalaCube wipe, and how often?
The record holds too few of My Rust Server | ScalaCube's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 11 days 1 hours.
Population
What position does My Rust Server | ScalaCube hold in the rankings?
In the top 69% of all ranked servers, My Rust Server | ScalaCube sits at #15,291 for player hours over the last seven days.
How many players does My Rust Server | ScalaCube usually have?
The last sighting of My Rust Server | ScalaCube was 10 days 18 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on My Rust Server | ScalaCube?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show My Rust Server | ScalaCube?
Rust Server Score lists that include My Rust Server | ScalaCube: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on My Rust Server | ScalaCube?
The name of My Rust Server | ScalaCube gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map My Rust Server | ScalaCube uses?
A procedural map of size 4,000 and seed 12345, generated by the game, is what My Rust Server | ScalaCube runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto My Rust Server | ScalaCube?
Enter client.connect 168.119.210.148:2438 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).