On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,327top 69%
Last wipe29d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 221 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 202 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 29 Sep, 17:28 UTC29d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Zytch's 1x Vanilla leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 169.155.120.218:9035 is the address to use.
How dependable is Zytch's 1x Vanilla, and is it online at the moment?
The server is up: Zytch's 1x Vanilla is online now. According to its reported uptime, the last restart was about 11 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 29 September 2026.
Is Zytch's 1x Vanilla smooth to play on?
The average over the last 48 hours was 221 server fps, and it never went below 169. Buildings, deployables and everything else in the world added up to as many as 56,235 entities. Up to 3,942 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Zytch's 1x Vanilla sit?
Rust network protocol 2633 and build 165217 on Linux is what Zytch's 1x Vanilla runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Zytch's 1x Vanilla reset?
Zytch's 1x Vanilla wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 29 days 23 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Zytch's 1x Vanilla?
The average peak on its recent wipes was 3 players. Peak numbers came 8 hours into the latest wipe.
Player numbers
What position does Zytch's 1x Vanilla hold in the rankings?
Over the last seven days, Zytch's 1x Vanilla has #15,327 for player hours, in the top 69% of all ranked servers.
How many players does Zytch's 1x Vanilla usually have?
With 40 slots available, Zytch's 1x Vanilla currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
What do Zytch's 1x Vanilla's tags stand for?
You'll see Zytch's 1x Vanilla tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Zytch's 1x Vanilla?
Rust Server Score lists that include Zytch's 1x Vanilla: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Rules and settings
What settings and rules apply on Zytch's 1x Vanilla?
The name of Zytch's 1x Vanilla points to a 1x gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Zytch's 1x Vanilla uses?
Zytch's 1x Vanilla runs a game-generated procedural map at size 3,250, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Zytch's 1x Vanilla?
To connect, start Rust, press F1, and type client.connect 169.155.120.218:9035. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,^m,^v,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).