On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 350% full
7-day average0peak –
Rank#15,327top 69%
Last wipe20d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 35 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,481 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 19:28 UTC20d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 12+ · 2x · monthly · 282 on average
345 / 350
Quick answers
from the figures on this page
Server facts
Where in the world is Freakuh | Small Map | 2X?
You'll find no region listed by Freakuh | Small Map | 2X. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 169.155.122.184:9125 is the address to use.
How dependable is Freakuh | Small Map | 2X, and is it online at the moment?
The server is up: Freakuh | Small Map | 2X is online now. About 10 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 29 September 2026.
How well does Freakuh | Small Map | 2X run?
It averaged 232 server fps over the last 48 hours, with a low of 207. Buildings, deployables and everything else in the world added up to as many as 15,007 entities. At its highest, it used 2,560 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Freakuh | Small Map | 2X on?
You will find Freakuh | Small Map | 2X on Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Freakuh | Small Map | 2X wipe its map?
The force wipe each month is the only wipe Freakuh | Small Map | 2X takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 20 days 22 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Freakuh | Small Map | 2X?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does Freakuh | Small Map | 2X hold in the rankings?
In the top 69% of all ranked servers, Freakuh | Small Map | 2X sits at #15,327 for player hours over the last seven days.
How many players does Freakuh | Small Map | 2X usually have?
Freakuh | Small Map | 2X is showing 0 players right now, with 35 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on Freakuh | Small Map | 2X?
gmrust (Game mode): Survival in the standard Rust style; mp35 (Max players): 35 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167231 (Build): This runs on build 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Freakuh | Small Map | 2X publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Freakuh | Small Map | 2X?
Rust Server Score lists that include Freakuh | Small Map | 2X: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on Freakuh | Small Map | 2X?
Going by its name, Freakuh | Small Map | 2X runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server does not run VAC, Valve's anti-cheat.
Freakuh | Small Map | 2X runs which map?
Freakuh | Small Map | 2X runs a game-generated procedural map at size 2,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Freakuh | Small Map | 2X?
To connect, start Rust, press F1, and type client.connect 169.155.122.184:9125. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp35,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp35
Max players35 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167231
BuildThis runs on build 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).