Working its way up from the back of the class: #15,477 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,535 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 20 SepSun 20 SepSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 18:47 UTC37d ago
0
–
running
0
Sun 20 Sep, 03:46 UTC37d ago
0
–
0.6 days
0
Sat 19 Sep, 20:23 UTC38d ago
0
–
0.3 days
0
Fri 18 Sep, 15:55 UTC39d ago
0
–
1.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 157 on average
82 / 500
Quick answers
from the figures on this page
About the server
Which region is PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE based in?
The EU tag on PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 169.155.239.71:28015 is the address to use.
How reliable is PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE, and is it up?
You cannot join now: PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE is offline, last seen 36 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 17 September 2026.
What Rust version is PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE on?
Rust network protocol 2633 and build 164530 on Linux is what PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE wipe, and how often?
The force wipe each month is the only wipe PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 37 days 3 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE place in the wider field of Rust servers?
In Europe, PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE is #2,543, and overall it is #15,477 on player hours over the last seven days, in the top 67% of all ranked servers.
How many players does PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE usually have?
It has been 36 days since PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE was last seen, and it is offline right now.
Tags
What do PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE set up, and what rules does it keep?
The name of PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Connecting
What is the way to join PROWODA | MAIN | X2 | DUO / TRIO | EU-UA | JAST WIPE?
To connect, start Rust, press F1, and type client.connect 169.155.239.71:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,^z,^y,^m,^v,EU,gmrust,cs164530,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.