Working its way up from the back of the class: #16,974 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,087 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 150 on average
28 / 500
Quick answers
from the figures on this page
Server details
Where in the world is FoFLaFe 2X?
You'll see FoFLaFe 2X listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 169.224.97.138:28015 is the address to use.
How dependable is FoFLaFe 2X, and is it online at the moment?
At this moment, FoFLaFe 2X is offline; the last time it was seen was 31 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.
What Rust version is FoFLaFe 2X on?
Rust network protocol 2632 and build 161125 on Windows is what FoFLaFe 2X runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does FoFLaFe 2X wipe its map?
the force wipe gives the basis for estimating FoFLaFe 2X's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 66 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player numbers
Where does FoFLaFe 2X place in the wider field of Rust servers?
In Europe, FoFLaFe 2X is #2,594, and overall it is #16,974 on player hours over the last seven days, in the top 72% of all ranked servers.
How many players does FoFLaFe 2X usually have?
FoFLaFe 2X is offline at the moment; the last time it was seen was 31 days 17 hours ago.
Tags
What do FoFLaFe 2X's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): This runs on build 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags FoFLaFe 2X publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show FoFLaFe 2X?
Rust Server Score lists that include FoFLaFe 2X: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
How is FoFLaFe 2X set up, and what rules does it keep?
Going by its name, FoFLaFe 2X runs 2x gather. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on FoFLaFe 2X?
The game generates a procedural map for FoFLaFe 2X.
Getting in
How do you get onto FoFLaFe 2X?
To connect, start Rust, press F1, and type client.connect 169.224.97.138:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2632,^m,EU,gmrust,cs161125,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs161125
BuildThis runs on build 161125.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).