On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 1
Rank#6,812top 31%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,812 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 164 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 1,093 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 02:28 UTC27d ago
3
–
running
1
Thu 1 Oct, 19:31 UTCFW27d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does The Abbyraxas Experience | US | Monthly sit?
The name of The Abbyraxas Experience | US | Monthly points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 170.23.116.57:25678.
Is The Abbyraxas Experience | US | Monthly up, and how steady is its uptime?
Right now, The Abbyraxas Experience | US | Monthly is online. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 18 September 2026.
How well does The Abbyraxas Experience | US | Monthly run?
It never fell below 87 server fps in the last 48 hours, averaging 164. Buildings, deployables and everything else in the world added up to as many as 148,801 entities. Up to 4,158 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is The Abbyraxas Experience | US | Monthly running?
You will find The Abbyraxas Experience | US | Monthly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does The Abbyraxas Experience | US | Monthly wipe its map?
The Abbyraxas Experience | US | Monthly has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 27 days 4 hours.
What happens on The Abbyraxas Experience | US | Monthly when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 43 hours into the latest wipe.
Population
What position does The Abbyraxas Experience | US | Monthly hold in the rankings?
In the top 31% of all ranked servers, The Abbyraxas Experience | US | Monthly sits at #6,812 for player hours over the last seven days.
Is The Abbyraxas Experience | US | Monthly a busy server?
Right now, 0 players are on The Abbyraxas Experience | US | Monthly, which has 500 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on The Abbyraxas Experience | US | Monthly?
You'll see The Abbyraxas Experience | US | Monthly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show The Abbyraxas Experience | US | Monthly?
These Rust Server Score lists count The Abbyraxas Experience | US | Monthly among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does The Abbyraxas Experience | US | Monthly enforce, and what are its settings?
Nothing in the name of The Abbyraxas Experience | US | Monthly states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map The Abbyraxas Experience | US | Monthly uses?
The Abbyraxas Experience | US | Monthly runs a game-generated procedural map at size 5,000, seed 691753759. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto The Abbyraxas Experience | US | Monthly?
To connect, start Rust, press F1, and type client.connect 170.23.116.57:25678. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersIts slot count is 500.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).