On the class lists: F (31), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 3
Rank#7,504top 34% · #1131 in NA
Last wipe14d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,504 on player hours.
Uptimehours on the list, last 48
46/ 100
D
Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,385 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 61% in NA, and #424 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7.5
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
13d 17hThu 12 Nov, 18:09 UTC
34d 18hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 18:09 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:09 UTC14d ago
1
–
running
0
Thu 1 Oct, 18:05 UTCFW28d ago
3
halved by day 9
14 days
0
Thu 17 Sep, 17:54 UTC42d ago
5
halved by day 6
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes based in?
In North America, according to its own listing, sits DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 170.39.213.7:28080.
Is DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes up, and how steady is its uptime?
Right now, DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes is online. According to its reported uptime, the last restart was about 7 hours ago. For the last 7 full days, it was up 134 of 168 hours, or 80% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes smooth to play on?
It never fell below 101 server fps in the last 48 hours, averaging 113. At its peak, it held 63,069 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,005 MB. When fps is low and entities climb, that is lag to players.
What Rust version is DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes on?
You will find DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes wipe its map?
The wipe rhythm on DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes is every 4 weeks on Thursday at 18:09 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days 6 hours.
What happens on DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 7.5.
Player count
Where does DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes sit among Rust servers?
Over the last seven days, DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes has #7,504 for player hours, in the top 34% of all ranked servers and #1,131 in North America. In the quad group, it ranks #424.
How many players does DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes usually have?
With 100 slots available, DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes currently has 1 players. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.
Lists and filters
What is meant by the tags on DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes?
These Rust Server Score lists count DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Server rules
How is DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes set up, and what rules does it keep?
Going by its name, DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes runs 2x gather. The cap on group size is 4 players (quad). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes uses?
Download the published file for the custom 3,250 map on DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes from this page.
Getting in
How should you connect to DSG 2x Bi-Weekly Vanilla+ |Solo/Duo/Trio/Quad| No BP Wipes?
Enter client.connect 170.39.213.7:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://dsg-webshop.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts4,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).