On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 193 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:03 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 315 on average
182 / 1000
Quick answers
from the figures on this page
Server details
Which region is The Faction | 2X | Solo / Duo / Trio | MONTHLY based in?
You'll find no region listed by The Faction | 2X | Solo / Duo / Trio | MONTHLY. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 172.111.51.215:28076 is the address to use.
How reliable is The Faction | 2X | Solo / Duo / Trio | MONTHLY, and is it up?
You can join now: The Faction | 2X | Solo / Duo / Trio | MONTHLY is online. According to its reported uptime, the last restart was about 7 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does The Faction | 2X | Solo / Duo / Trio | MONTHLY perform well?
It averaged 29 server fps over the last 48 hours, with a low of 7. Up to 47,356 entities were in the world, covering buildings, deployables and the rest. Up to 3,353 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is The Faction | 2X | Solo / Duo / Trio | MONTHLY running?
You will find The Faction | 2X | Solo / Duo / Trio | MONTHLY on Rust network protocol 2634 and build 166494, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does The Faction | 2X | Solo / Duo / Trio | MONTHLY wipe, and how often?
Once a month, The Faction | 2X | Solo / Duo / Trio | MONTHLY wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 17 hours.
What should you expect from wipe day on The Faction | 2X | Solo / Duo / Trio | MONTHLY?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 47 hours after it began.
Population
What position does The Faction | 2X | Solo / Duo / Trio | MONTHLY hold in the rankings?
In the top 69% of all ranked servers, The Faction | 2X | Solo / Duo / Trio | MONTHLY sits at #15,318 for player hours over the last seven days.
How many players does The Faction | 2X | Solo / Duo / Trio | MONTHLY usually have?
The Faction | 2X | Solo / Duo / Trio | MONTHLY is showing 0 players right now, with 100 slots in total. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on The Faction | 2X | Solo / Duo / Trio | MONTHLY?
The game's browser takes its cue from the tags The Faction | 2X | Solo / Duo / Trio | MONTHLY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature The Faction | 2X | Solo / Duo / Trio | MONTHLY?
Rust Server Score lists that include The Faction | 2X | Solo / Duo / Trio | MONTHLY: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
How is The Faction | 2X | Solo / Duo / Trio | MONTHLY set up, and what rules does it keep?
The name of The Faction | 2X | Solo / Duo / Trio | MONTHLY points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
The Faction | 2X | Solo / Duo / Trio | MONTHLY runs which map?
The game generates the procedural map on The Faction | 2X | Solo / Duo / Trio | MONTHLY at size 3,000 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to The Faction | 2X | Solo / Duo / Trio | MONTHLY?
To connect, start Rust, press F1, and type client.connect 172.111.51.215:28076. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).