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Every Rust server graded on real, live numbers. 48,102 players on the roll · 11,673 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 172.240.53.131:2707
Name of server

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION

RegisterAbsentOffline
Region–
Address172.240.53.131:2707
Last checked17d ago
2x moddedoxide
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 3 subjects

Players now 0/ 150 0% full
7-day average0peak –
Rank#15,535top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,535 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 418 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 22:04 UTC38d ago 2 – running 1
Sat 19 Sep, 20:55 UTC40d ago 4 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 802 on average
214 / 250
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 630 on average
551 / 600
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 357 on average
224 / 270
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 357 on average
114 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 340 on average
165 / 210
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 321 on average
16 / 1000

Quick answers

from the figures on this page

About the server

Which region is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION based in?

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 172.240.53.131:2707.

How reliable is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, and is it up?

At this moment, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is offline; the last time it was seen was 17 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 19 September 2026.

On what Rust version does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION sit?

Rust network protocol 2633 and build 164530 on Linux is what OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION reset?

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 38 days 4 hours.

What happens on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION when wipe day arrives?

The average peak on its recent wipes was 3 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION hold in the rankings?

In the top 71% of all ranked servers, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION sits at #15,535 for player hours over the last seven days.

Is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION a busy server?

The last sighting of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION was 17 days 13 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

Rust Server Score lists that include OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Map and rules

How is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION set up, and what rules does it keep?

The name of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION points to a 2x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs which map?

The game generates the procedural map on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION at size 5,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How do you get onto OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

Enter client.connect 172.240.53.131:2707 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Its slot count is 150.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.