On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak –
Rank#15,411top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 238 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 05:34 UTC23d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for NTC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 172.240.87.25:28015.
How dependable is NTC, and is it online at the moment?
The server is down: NTC is offline now, with the last sighting 5 days 14 hours ago. For the last 7 full days, it was up 36 of 168 hours, or 21% of the time. It was first seen by Rust Server Score on 4 October 2026.
Which Rust version is NTC running?
You will find NTC on Rust network protocol 2634 and build 167231, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does NTC wipe, and how often?
The record holds too few of NTC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 23 days 20 hours.
What happens on NTC when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 20 hours into the latest wipe.
Player numbers
Where does NTC place in the wider field of Rust servers?
In the top 69% of all ranked servers, NTC sits at #15,411 for player hours over the last seven days.
How many players does NTC usually have?
NTC is offline at the moment; the last time it was seen was 5 days 14 hours ago. A seven-day average of 0 players applies here.
Tags
What do NTC's tags stand for?
The game's browser takes its cue from the tags NTC has set: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show NTC?
Rust Server Score lists that include NTC: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does NTC enforce, and what are its settings?
Nothing in the name of NTC states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on NTC?
NTC runs a game-generated procedural map at size 3,000, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join NTC?
To connect, start Rust, press F1, and type client.connect 172.240.87.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).