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Every Rust server graded on real, live numbers. 50,509 players on the roll · 11,676 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 172.255.12.171:28015
Name of server

RedTeam

RegisterAbsentOffline
Region–
Address172.255.12.171:28015
Last checked39d ago
Launch Rust and join
Overall grade

Not there yet

26 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,490top 69%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 22/ 100 Lost ground: down 8,645 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 20:42 UTC40d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
309 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
316 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
154 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is RedTeam?

You'll find no region listed by RedTeam. Rust Server Score takes the server's word for its location and does not trace the hardware. 172.255.12.171:28015 is the address to use.

How reliable is RedTeam, and is it up?

You cannot join now: RedTeam is offline, last seen 39 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 18 September 2026.

What Rust version is RedTeam on?

Rust network protocol 2633 and build 164530 on Linux is what RedTeam runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does RedTeam reset?

There are too few wipes on record for RedTeam to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 40 days 12 hours have passed since this world was made.

What should you expect from wipe day on RedTeam?

The average peak on its recent wipes was 2 players. 20 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does RedTeam sit among Rust servers?

Over the last seven days, RedTeam has #15,490 for player hours, in the top 69% of all ranked servers.

What does the population on RedTeam look like?

It has been 39 days 13 hours since RedTeam was last seen, and it is offline right now.

Tags

What is meant by the tags on RedTeam?

You'll see RedTeam tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; sc1 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does RedTeam appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RedTeam: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does RedTeam enforce, and what are its settings?

Nothing in the name of RedTeam states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

RedTeam runs which map?

The game generates the procedural map on RedTeam at size 4,500 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join RedTeam?

To connect, start Rust, press F1, and type client.connect 172.255.12.171:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Other

sc1
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.