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Every Rust server graded on real, live numbers. 33,246 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 173.171.5.27:28017
Name of server

My Rust server | Powered by AMP

RegisterAbsentOffline
Region–
Address173.171.5.27:28017
Last checked13h ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 4 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 71/ 100 Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 216 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (B−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123407:0014:0020:0003:0009:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:42 UTC34d ago 0 – running 0
Tue 15 Sep, 19:10 UTC43d ago 0 – 8.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
160 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
7 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
76 / 200

Quick answers

from the figures on this page

Server facts

Which region is My Rust server | Powered by AMP based in?

You'll find no region listed by My Rust server | Powered by AMP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 173.171.5.27:28017.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The server is down: My Rust server | Powered by AMP is offline now, with the last sighting 13 hours ago. For the last 7 full days, it was up 105 of 168 hours, or 62% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does My Rust server | Powered by AMP sit?

You will find My Rust server | Powered by AMP on Rust network protocol 2635 and build 169170, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does My Rust server | Powered by AMP reset?

There are too few wipes on record for My Rust server | Powered by AMP to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 34 days 12 hours.

What should you expect from wipe day on My Rust server | Powered by AMP?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does My Rust server | Powered by AMP place in the wider field of Rust servers?

Over the last seven days, My Rust server | Powered by AMP has #15,341 for player hours, in the top 69% of all ranked servers.

What does the population on My Rust server | Powered by AMP look like?

The last sighting of My Rust server | Powered by AMP was 13 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.

Lists and filters

What do My Rust server | Powered by AMP's tags stand for?

You'll see My Rust server | Powered by AMP tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs169170 (Build): Build number: 169170; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show My Rust server | Powered by AMP?

These Rust Server Score lists count My Rust server | Powered by AMP among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does My Rust server | Powered by AMP enforce, and what are its settings?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Connecting

What is the way to join My Rust server | Powered by AMP?

To connect, start Rust, press F1, and type client.connect 173.171.5.27:28017. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs169170
Build Build number: 169170.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.