On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
90/ 100
A
Good attendance: on the list 43 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 54 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does diezLmedia | Vanilla | Forced wipe only sit?
You'll find no region listed by diezLmedia | Vanilla | Forced wipe only. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 173.246.7.4:28020 is the address to use.
How reliable is diezLmedia | Vanilla | Forced wipe only, and is it up?
Right now, diezLmedia | Vanilla | Forced wipe only is online. The uptime it reports puts the last restart at about 42 hours ago. It was first seen by Rust Server Score on 27 October 2026.
How well does diezLmedia | Vanilla | Forced wipe only run?
The average over the last 48 hours was 54 server fps, and it never went below 30. At its peak, it held 141,618 entities, including buildings, deployables and all else in the world. At its highest, it used 3,883 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is diezLmedia | Vanilla | Forced wipe only running?
You will find diezLmedia | Vanilla | Forced wipe only on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does diezLmedia | Vanilla | Forced wipe only wipe its map?
The record holds too few of diezLmedia | Vanilla | Forced wipe only's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 11 hours.
Population
Where does diezLmedia | Vanilla | Forced wipe only sit among Rust servers?
In the top 69% of all ranked servers, diezLmedia | Vanilla | Forced wipe only sits at #15,339 for player hours over the last seven days.
What does the population on diezLmedia | Vanilla | Forced wipe only look like?
With 30 slots available, diezLmedia | Vanilla | Forced wipe only currently has 0 players. A seven-day average of 0 players applies here.
Tags
How should you read the tags on diezLmedia | Vanilla | Forced wipe only?
You'll see diezLmedia | Vanilla | Forced wipe only tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature diezLmedia | Vanilla | Forced wipe only?
These Rust Server Score lists count diezLmedia | Vanilla | Forced wipe only among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on diezLmedia | Vanilla | Forced wipe only?
You will find no gather rate in the name of diezLmedia | Vanilla | Forced wipe only. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on diezLmedia | Vanilla | Forced wipe only?
A procedural map of size 5,000 and seed 169483924, generated by the game, is what diezLmedia | Vanilla | Forced wipe only runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to diezLmedia | Vanilla | Forced wipe only?
Enter client.connect 173.246.7.4:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rust-servers.net/server/137167/.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).