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Every Rust server graded on real, live numbers. 56,681 players on the roll · 11,752 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 173.49.214.91:28015
Name of server

The Nut Shack

RegisterPresentOnline
Region–
Address173.49.214.91:28015
Last checked10m ago
Launch Rust and join Website
Overall grade

Working towards

45 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 171 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

Quick answers

from the figures on this page

Server facts

Which region is The Nut Shack based in?

No region is published for The Nut Shack. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 173.49.214.91:28015.

How dependable is The Nut Shack, and is it online at the moment?

Right now, The Nut Shack is online. About 6 days 6 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does The Nut Shack perform well?

The average over the last 48 hours was 30 server fps, and it never went below 30. At its peak, it held 71,555 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,977 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is The Nut Shack running?

The server The Nut Shack is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does The Nut Shack wipe its map?

The force wipe each month is the only wipe The Nut Shack takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 1 hours have passed since this world was made.

What happens on The Nut Shack when wipe day arrives?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 44 hours after it began.

Player numbers

Where does The Nut Shack place in the wider field of Rust servers?

In the top 69% of all ranked servers, The Nut Shack sits at #15,344 for player hours over the last seven days.

What does the population on The Nut Shack look like?

The Nut Shack is showing 0 players right now, with 100 slots in total. Over the past seven days, the average player count was 0.

Lists and filters

What do The Nut Shack's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags The Nut Shack publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does The Nut Shack appear in the Rust Server Score lists and filters?

Rust Server Score lists that include The Nut Shack: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is The Nut Shack set up, and what rules does it keep?

The name of The Nut Shack gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map The Nut Shack uses?

The game generates the procedural map on The Nut Shack at size 3,500 with seed 1641485118. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to The Nut Shack?

Enter client.connect 173.49.214.91:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://b0nr.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.