A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by OH BOY!. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 173.66.91.135:28015 is the address to use.
Is OH BOY! up, and how steady is its uptime?
You can join now: OH BOY! is online. For the last 7 full days, it was up 156 of 168 hours, or 93% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is OH BOY! running?
You will find OH BOY! on Rust network protocol 2604 and build 136664, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does OH BOY! wipe, and how often?
OH BOY! has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 338 days 9 hours.
Player count
Where does OH BOY! place in the wider field of Rust servers?
In the top 69% of all ranked servers, OH BOY! sits at #15,338 for player hours over the last seven days.
Is OH BOY! a busy server?
Right now, 0 players are on OH BOY!, which has 2 slots. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on OH BOY!?
gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2604 (Protocol): The game protocol is 2604, so your game must match that version to join; cs136664 (Build): Build number: 136664; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags OH BOY! publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does OH BOY! appear in the Rust Server Score lists and filters?
Rust Server Score lists that include OH BOY!: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is OH BOY! set up, and what rules does it keep?
Nothing in the name of OH BOY! states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
OH BOY! runs which map?
The game generates a procedural map for OH BOY!.
Getting in
How do you get onto OH BOY!?
To connect, start Rust, press F1, and type client.connect 173.66.91.135:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max players2 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2604
ProtocolThe game protocol is 2604, so your game must match that version to join.
cs136664
BuildBuild number: 136664.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).