On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#6,104top 27%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,104 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 156 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 21:57 UTC1d ago
–
–
–
0
Tue 27 Oct, 20:50 UTC1d ago
–
–
–
0
Sat 24 Oct, 21:46 UTC4d ago
–
–
–
1
Sat 24 Oct, 19:27 UTC4d ago
–
–
–
0
Sat 24 Oct, 19:09 UTC4d ago
3
halved by day 2
3.1 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Quick answers
from the figures on this page
Server details
Which region is KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR based in?
You'll find no region listed by KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 174.138.180.35:28080 is the address to use.
Is KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR up, and how steady is its uptime?
You can join now: KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 100 of 168 hours over the last 7 full days, which is 60% of the time. On 12 October 2026, Rust Server Score saw it for the first time.
Is KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR smooth to play on?
The average over the last 48 hours was 156 server fps, and it never went below 115. Up to 73,266 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,490 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR sit?
You will find KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR wipe its map?
None of the resets on KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR is a wipe: the world is remade every few hours and no schedule is kept.
Player count
Where does KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR sit among Rust servers?
In the top 27% of all ranked servers, KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR sits at #6,104 for player hours over the last seven days.
How many players does KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR usually have?
Right now, 0 players are on KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR, which has 50 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Tags and filters
What do KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR's tags stand for?
You'll see KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR?
Rust Server Score lists that include KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.
Rules and settings
How is KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR set up, and what rules does it keep?
KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR runs which map?
A procedural map of size 3,500 and seed 1501749332, generated by the game, is what KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join KNG'S LAIR | PVE | 3X RESOURCES | 2X LOOT | DISCORD.GG/KNGSLAIR?
Enter client.connect 174.138.180.35:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/kngslair.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).