On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 5
Rank#8,763top 39%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,763 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
86/ 100
A−
Climbing fast: up 6,362 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:08 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 317 on average
156 / 1000
Quick answers
from the figures on this page
About the server
Where in the world is Castaway - 2X No Decay PVE/PVP?
No region is published for Castaway - 2X No Decay PVE/PVP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 174.176.146.51:28119 is the address to use.
How reliable is Castaway - 2X No Decay PVE/PVP, and is it up?
The server is up: Castaway - 2X No Decay PVE/PVP is online now. According to its reported uptime, the last restart was about 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Castaway - 2X No Decay PVE/PVP perform well?
The average over the last 48 hours was 10 server fps, and it never went below 10. At its peak, it held 73,830 entities, including buildings, deployables and all else in the world. At its highest, it used 3,528 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Castaway - 2X No Decay PVE/PVP on?
The server Castaway - 2X No Decay PVE/PVP is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Castaway - 2X No Decay PVE/PVP wipe its map?
Castaway - 2X No Decay PVE/PVP wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 22 hours.
What happens on Castaway - 2X No Decay PVE/PVP when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does Castaway - 2X No Decay PVE/PVP hold in the rankings?
Over the last seven days, Castaway - 2X No Decay PVE/PVP has #8,763 for player hours, in the top 39% of all ranked servers.
What does the population on Castaway - 2X No Decay PVE/PVP look like?
With 50 slots available, Castaway - 2X No Decay PVE/PVP currently has 0 players. It peaked at 5 and averaged 0 players over the last seven days.
Tags and filters
How should you read the tags on Castaway - 2X No Decay PVE/PVP?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Castaway - 2X No Decay PVE/PVP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Castaway - 2X No Decay PVE/PVP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Castaway - 2X No Decay PVE/PVP among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
Which rules does Castaway - 2X No Decay PVE/PVP enforce, and what are its settings?
The name of Castaway - 2X No Decay PVE/PVP points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Castaway - 2X No Decay PVE/PVP?
Castaway - 2X No Decay PVE/PVP runs a game-generated procedural map at size 5,800, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: TheEarthApocalypse.
Getting in
How do you get onto Castaway - 2X No Decay PVE/PVP?
Enter client.connect 174.176.146.51:28119 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).