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Every Rust server graded on real, live numbers. 45,438 players on the roll · 11,634 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 176.210.20.162:28015
Name of server

Local Unity 6 Test

RegisterAbsentOffline
Region–
Address176.210.20.162:28015
Last checked39d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,454no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
436 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
209 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
27 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
136 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
43 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Local Unity 6 Test?

No region is published for Local Unity 6 Test. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 176.210.20.162:28015.

How reliable is Local Unity 6 Test, and is it up?

You cannot join now: Local Unity 6 Test is offline, last seen 39 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 19 September 2026.

Which Rust version is Local Unity 6 Test running?

You will find Local Unity 6 Test on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Local Unity 6 Test wipe its map?

Local Unity 6 Test has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 41 days 5 hours.

Player numbers

Where does Local Unity 6 Test sit among Rust servers?

Over the last seven days, Local Unity 6 Test has #15,454 for player hours, in the top – of all ranked servers.

Is Local Unity 6 Test a busy server?

Local Unity 6 Test is offline at the moment; the last time it was seen was 39 days 3 hours ago.

Tags

How should you read the tags on Local Unity 6 Test?

The game's browser takes its cue from the tags Local Unity 6 Test has set: gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Local Unity 6 Test appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Local Unity 6 Test: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Local Unity 6 Test set up, and what rules does it keep?

Nothing in the name of Local Unity 6 Test states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.

Local Unity 6 Test runs which map?

A procedural map, generated by the game, is what Local Unity 6 Test runs.

Getting in

How do you get onto Local Unity 6 Test?

To connect, start Rust, press F1, and type client.connect 176.210.20.162:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players The server holds 2 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.