Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 18:10 UTC, in 1d 23h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE based in?
The EU tag on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 176.37.43.211:28015.
How dependable is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE, and is it online at the moment?
You cannot join now: UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE is offline, last seen 41 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE on?
Rust network protocol 2633 and build 163794 on Linux is what UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE reset?
The next wipe on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE is a projection from biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 18:10 UTC. 54 days have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Player count
What position does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE hold in the rankings?
In Europe, UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE is #2,541, and overall it is #15,497 on player hours over the last seven days, in the top – of all ranked servers.
What does the population on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE look like?
The last sighting of UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE was 41 days 2 hours ago, and it is offline right now.
Tags
How should you read the tags on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?
The game's browser takes its cue from the tags UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE has set: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Its slot count is 150; ts6 (Group limit): A team can hold 6 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Server rules
How is UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE set up, and what rules does it keep?
Going by its name, UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE runs 2x gather. You can play in groups of up to 6 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Getting in
What is the way to join UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?
Enter client.connect 176.37.43.211:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^b,^v,EU,gmvanilla,cs163794,ts6,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp150
Max playersIts slot count is 150.
ts6
Group limitA team can hold 6 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.