On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#7,749top 35%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,749 on player hours.
Uptimehours on the list, last 48
31/ 100
F
Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
81/ 100
B+
Climbing fast: up 4,737 places this week.
A term to build on.
Strongest in performance (A−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sat 24 OctFri 23 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 23:20 UTC4d ago
1
–
running
0
Fri 23 Oct, 15:22 UTC5d ago
1
–
1.3 days
0
Thu 22 Oct, 18:01 UTC6d ago
1
–
0.9 days
0
Fri 2 Oct, 22:30 UTC26d ago
1
halved by day 1
19.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Rust by G-Portal.com. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 176.57.169.110:28615.
Is Rust by G-Portal.com up, and how steady is its uptime?
The server is down: Rust by G-Portal.com is offline now, with the last sighting 33 hours ago. About 2 days 5 hours ago, it restarted, based on the uptime it reports. It was up 48% of the time over the last 7 full days, 81 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Rust by G-Portal.com run?
It averaged 52 server fps over the last 48 hours, with a low of 12. Buildings, deployables and everything else in the world added up to as many as 78,734 entities. Memory use reached up to 2,291 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Rust by G-Portal.com running?
Rust network protocol 2635 and build 168909 on Windows is what Rust by G-Portal.com runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rust by G-Portal.com wipe its map?
No next wipe can be predicted for Rust by G-Portal.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 9 hours have passed since this world was made.
What happens on Rust by G-Portal.com when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
What position does Rust by G-Portal.com hold in the rankings?
Over the last seven days, Rust by G-Portal.com has #7,749 for player hours, in the top 35% of all ranked servers.
Is Rust by G-Portal.com a busy server?
Rust by G-Portal.com is offline at the moment; the last time it was seen was 33 hours ago. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What is meant by the tags on Rust by G-Portal.com?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Rust's premium status is required to join are the tags Rust by G-Portal.com publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust by G-Portal.com?
Rust Server Score lists that include Rust by G-Portal.com: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on Rust by G-Portal.com?
The name of Rust by G-Portal.com gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rust by G-Portal.com uses?
Rust by G-Portal.com runs a game-generated procedural map at size 3,750, seed 1792261204. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Rust by G-Portal.com?
To connect, start Rust, press F1, and type client.connect 176.57.169.110:28615. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^v,gmrust,cs168909,^q,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^q
PremiumRust's premium status is required to join.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A−); population is the one to work on (F).