On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,318top 69%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
15/ 100
F
Needs to work on its frame rate: 9 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,976 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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W···W··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2
The first 48 hours of its last wipes
Fri 9 OctMon 5 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 08:08 UTC20d ago
0
–
running
0
Mon 5 Oct, 16:42 UTC23d ago
1
halved by day 2
3.6 days
0
Sun 4 Oct, 15:11 UTC24d ago
1
–
1.1 days
0
Sat 3 Oct, 17:44 UTC25d ago
5
–
0.9 days
1
Thu 1 Oct, 17:58 UTCFW27d ago
2
✓ held half
2 days
0
Sun 27 Sep, 10:25 UTC32d ago
3
✓ held half
4.3 days
0
Sat 19 Sep, 17:09 UTC39d ago
10
halved by day 1
7.7 days
0
Thu 17 Sep, 16:33 UTC41d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rust by G-Portal.com. Rust Server Score takes the server's word for its location and does not trace the hardware. 176.57.169.110:28915 is the address to use.
How reliable is Rust by G-Portal.com, and is it up?
Right now, Rust by G-Portal.com is online. According to its reported uptime, the last restart was about 6 days 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Rust by G-Portal.com perform well?
It never fell below 4 server fps in the last 48 hours, averaging 9. Up to 16,732 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,477 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rust by G-Portal.com running?
You will find Rust by G-Portal.com on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Rust by G-Portal.com wipe, and how often?
There is no next wipe to predict on Rust by G-Portal.com, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 20 days 4 hours.
What happens on Rust by G-Portal.com when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 67% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
Where does Rust by G-Portal.com place in the wider field of Rust servers?
Over the last seven days, Rust by G-Portal.com has #15,318 for player hours, in the top 69% of all ranked servers.
How many players does Rust by G-Portal.com usually have?
With 50 slots available, Rust by G-Portal.com currently has 0 players. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on Rust by G-Portal.com?
You'll see Rust by G-Portal.com tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust by G-Portal.com?
These Rust Server Score lists count Rust by G-Portal.com among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What settings and rules apply on Rust by G-Portal.com?
Nothing in the name of Rust by G-Portal.com states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rust by G-Portal.com uses?
The game generates the procedural map on Rust by G-Portal.com at size 2,000 with seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Rust by G-Portal.com?
To connect, start Rust, press F1, and type client.connect 176.57.169.110:28915. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).