On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,344top 69%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
43/ 100
F
Needs to work on its frame rate: 26 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Sat 3 OctSat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 12:17 UTC26d ago
1
–
running
0
Sat 3 Oct, 05:54 UTC26d ago
1
–
0.3 days
0
Fri 2 Oct, 18:37 UTC26d ago
1
–
0.5 days
0
Wed 30 Sep, 15:11 UTC29d ago
0
–
2.1 days
0
Tue 29 Sep, 16:36 UTC29d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for asta_rust. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 176.57.171.141:29215 is the address to use.
How reliable is asta_rust, and is it up?
You can join now: asta_rust is online. About 6 days 18 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 28 September 2026, Rust Server Score saw it for the first time.
Is asta_rust smooth to play on?
It never fell below 6 server fps in the last 48 hours, averaging 26. Buildings, deployables and everything else in the world added up to as many as 152,511 entities. Memory use reached up to 4,148 MB. When fps is low and entities climb, that is lag to players.
What Rust version is asta_rust on?
The server asta_rust is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does asta_rust reset?
asta_rust wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 21 hours.
What should you expect from wipe day on asta_rust?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does asta_rust place in the wider field of Rust servers?
In the top 69% of all ranked servers, asta_rust sits at #15,344 for player hours over the last seven days.
How many players does asta_rust usually have?
asta_rust is showing 0 players right now, with 50 slots in total. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on asta_rust?
The game's browser takes its cue from the tags asta_rust has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^q (Premium): You need Rust's premium status to get in. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature asta_rust?
Rust Server Score lists that include asta_rust: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more.
Server rules
Which rules does asta_rust enforce, and what are its settings?
The name of asta_rust gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
asta_rust runs which map?
The game generates the procedural map on asta_rust at size 3,800 with seed 526620780. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto asta_rust?
To connect, start Rust, press F1, and type client.connect 176.57.171.141:29215. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).