On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak –
Rank#15,269top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
34/ 100
F
Needs to work on its frame rate: 20 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for My Untitled Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. 176.57.174.150:28115 is the address to use.
Is My Untitled Rust Server up, and how steady is its uptime?
Right now, My Untitled Rust Server is online. About 4 days 9 hours ago, it restarted, based on the uptime it reports. It was up 95 of 96 hours over the last 4 full days, which is 99% of the time. The first sighting by Rust Server Score was on 25 October 2026.
Is My Untitled Rust Server smooth to play on?
It never fell below 4 server fps in the last 48 hours, averaging 20. Buildings, deployables and everything else in the world added up to as many as 203,898 entities. At its highest, it used 4,980 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does My Untitled Rust Server sit?
The server My Untitled Rust Server is on Rust network protocol 2633 and build 165585 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does My Untitled Rust Server wipe its map?
There are too few wipes on record for My Untitled Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 1 hours.
Population
Where does My Untitled Rust Server place in the wider field of Rust servers?
In the top 69% of all ranked servers, My Untitled Rust Server sits at #15,269 for player hours over the last seven days.
What does the population on My Untitled Rust Server look like?
With 500 slots available, My Untitled Rust Server currently has 0 players. A seven-day average of 0 players applies here.
Tags
How should you read the tags on My Untitled Rust Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165585 (Build): This runs on build 165585; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature My Untitled Rust Server?
Rust Server Score lists that include My Untitled Rust Server: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is My Untitled Rust Server set up, and what rules does it keep?
You will find no gather rate in the name of My Untitled Rust Server. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
My Untitled Rust Server runs which map?
The game generates the procedural map on My Untitled Rust Server at size 6,000 with seed 2147483647. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to My Untitled Rust Server?
Enter client.connect 176.57.174.150:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2633,^p,gmrust,cs165585,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max players500 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165585
BuildThis runs on build 165585.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).