On the class lists: D (51), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 1
Rank#12,375top 56%
Last wipe5d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
44/ 100
F
Working its way up from the back of the class: #12,375 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 2,587 places this week.
A term to build on.
Strongest in momentum (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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W······
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WW··W··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap3.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 23 OctSat 17 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 18:57 UTC5d ago
1
–
running
0
Sat 17 Oct, 08:40 UTC11d ago
1
halved by day 1
6.4 days
0
Fri 9 Oct, 21:02 UTC19d ago
0
–
7.5 days
0
Tue 6 Oct, 15:34 UTC22d ago
1
✓ held half
3.2 days
0
Mon 5 Oct, 08:43 UTC23d ago
1
–
1.3 days
0
Sun 4 Oct, 16:31 UTC24d ago
1
–
0.7 days
3
Sat 3 Oct, 17:57 UTC25d ago
3
–
0.9 days
0
Mon 21 Sep, 19:13 UTC37d ago
0
–
11.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rust by G-Portal.com. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 176.57.174.158:28615.
Is Rust by G-Portal.com up, and how steady is its uptime?
At this moment, Rust by G-Portal.com is offline; the last time it was seen was 5 days 10 hours ago. It was up 2 of 168 hours over the last 7 full days, which is 1% of the time. The first sighting by Rust Server Score was on 21 September 2026.
On what Rust version does Rust by G-Portal.com sit?
You will find Rust by G-Portal.com on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rust by G-Portal.com wipe, and how often?
The force wipe each month is the only wipe Rust by G-Portal.com takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 5 days 11 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Rust by G-Portal.com?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
What position does Rust by G-Portal.com hold in the rankings?
In the top 56% of all ranked servers, Rust by G-Portal.com sits at #12,375 for player hours over the last seven days.
Is Rust by G-Portal.com a busy server?
Rust by G-Portal.com is offline at the moment; the last time it was seen was 5 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.
Tags and filters
What do Rust by G-Portal.com's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rust by G-Portal.com publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rust by G-Portal.com appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust by G-Portal.com among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server rules
Which rules does Rust by G-Portal.com enforce, and what are its settings?
The name of Rust by G-Portal.com gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rust by G-Portal.com?
A procedural map of size 3,700 and seed 836038497, generated by the game, is what Rust by G-Portal.com runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Rust by G-Portal.com?
Enter client.connect 176.57.174.158:28615 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C); population is the one to work on (F).