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Every Rust server graded on real, live numbers. 95,534 players on the roll · 11,865 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 176.57.174.158:29115
Name of server

4Trust_____PvE_____DE/EN

RegisterPresentOnline
Region–
Address176.57.174.158:29115
Last checked14m ago
premium
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 5 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 500 0% full
7-day average0peak 2
Rank#12,992top 58%
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 42/ 100 Working its way up from the back of the class: #12,992 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 49/ 100 Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 5,994 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0
Thu 1 Oct, 08:42 UTC28d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
440 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
448 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
965 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
63 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
992 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
24 / 250

Quick answers

from the figures on this page

About the server

In what location does 4Trust_____PvE_____DE/EN sit?

4Trust_____PvE_____DE/EN leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 176.57.174.158:29115 is the address to use.

How dependable is 4Trust_____PvE_____DE/EN, and is it online at the moment?

You can join now: 4Trust_____PvE_____DE/EN is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does 4Trust_____PvE_____DE/EN run?

It averaged 29 server fps over the last 48 hours, with a low of 2. Up to 82,662 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,081 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is 4Trust_____PvE_____DE/EN on?

Rust network protocol 2635 and build 168909 on Windows is what 4Trust_____PvE_____DE/EN runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does 4Trust_____PvE_____DE/EN wipe its map?

Once a month, 4Trust_____PvE_____DE/EN wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 22 hours.

What should you expect from wipe day on 4Trust_____PvE_____DE/EN?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 16 hours after it began.

Player numbers

What position does 4Trust_____PvE_____DE/EN hold in the rankings?

Over the last seven days, 4Trust_____PvE_____DE/EN has #12,992 for player hours, in the top 58% of all ranked servers.

Is 4Trust_____PvE_____DE/EN a busy server?

Right now, 0 players are on 4Trust_____PvE_____DE/EN, which has 500 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.

Tags

What do 4Trust_____PvE_____DE/EN's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^q (Premium): Rust's premium status is required to join are the tags 4Trust_____PvE_____DE/EN publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature 4Trust_____PvE_____DE/EN?

These Rust Server Score lists count 4Trust_____PvE_____DE/EN among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Rules and settings

What settings and rules apply on 4Trust_____PvE_____DE/EN?

The name of 4Trust_____PvE_____DE/EN gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Rust's premium status is required to join. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map 4Trust_____PvE_____DE/EN uses?

A procedural map of size 3,750 and seed 5678, generated by the game, is what 4Trust_____PvE_____DE/EN runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join 4Trust_____PvE_____DE/EN?

Enter client.connect 176.57.174.158:29115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Its slot count is 500.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.