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Every Rust server graded on real, live numbers. 77,057 players on the roll · 11,838 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 176.6.23.60:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address176.6.23.60:28015
Last checked12d ago
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#12,905top 60%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #12,905 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 4,008 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
672 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
182 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
163 / 250

Quick answers

from the figures on this page

Server facts

Which region is Test based in?

You'll find no region listed by Test. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 176.6.23.60:28015.

Is Test up, and how steady is its uptime?

At this moment, Test is offline; the last time it was seen was 12 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 14 October 2026.

On what Rust version does Test sit?

Rust network protocol 2634 and build 167584 on Windows is what Test runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Test reset?

Test has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 15 days 7 hours have passed since this world was made.

Player count

Where does Test sit among Rust servers?

Over the last seven days, Test has #12,905 for player hours, in the top 60% of all ranked servers.

Is Test a busy server?

It has been 12 days 16 hours since Test was last seen, and it is offline right now.

Tags

How should you read the tags on Test?

gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): This runs on build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags Test publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Test?

These Rust Server Score lists count Test among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on Test?

The name of Test gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Test runs which map?

The game generates a procedural map for Test.

Getting in

How do you get onto Test?

Enter client.connect 176.6.23.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167584
Build This runs on build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.