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Every Rust server graded on real, live numbers. 57,724 players on the roll · 11,752 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 176.96.136.189:28015
Name of server

TestServer

RegisterAbsentOffline
Region–
Address176.96.136.189:28015
Last checked30d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 5 0% full
7-day average0peak –
Rank#16,954top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,954 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,461 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
242 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
69 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
80 / 200

Quick answers

from the figures on this page

About the server

In what location does TestServer sit?

You'll find no region listed by TestServer. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 176.96.136.189:28015.

Is TestServer up, and how steady is its uptime?

At this moment, TestServer is offline; the last time it was seen was 30 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

On what Rust version does TestServer sit?

You will find TestServer on Rust network protocol 2633 and build 163207, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does TestServer wipe its map?

TestServer has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 50 days 13 hours.

Population

Where does TestServer place in the wider field of Rust servers?

Over the last seven days, TestServer has #16,954 for player hours, in the top 71% of all ranked servers.

What does the population on TestServer look like?

It has been 30 days 18 hours since TestServer was last seen, and it is offline right now.

Tags and filters

How should you read the tags on TestServer?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags TestServer publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature TestServer?

Rust Server Score lists that include TestServer: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does TestServer enforce, and what are its settings?

You will find no gather rate in the name of TestServer. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on TestServer?

TestServer runs a game-generated procedural map at size 3,500, seed 1234567890. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join TestServer?

To connect, start Rust, press F1, and type client.connect 176.96.136.189:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players The server holds 5 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.