A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,358 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 233 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #524 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA based in?
The name of [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA points to South America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 177.200.62.178:28015.
How dependable is [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA, and is it online at the moment?
The server is up: [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA is online now. It was up 157 of 168 hours over the last 7 full days, which is 93% of the time. The first sighting by Rust Server Score was on 18 October 2026.
What Rust version is [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA on?
You will find [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA on Rust network protocol 2631 and build 158240, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA wipe, and how often?
The record holds too few of [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 91 days 22 hours.
Player numbers
What position does [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA hold in the rankings?
In the top 69% of all ranked servers, [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA sits at #15,358 for player hours over the last seven days. It comes #524 among servers in the trio group.
What does the population on [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA look like?
With 50 slots available, [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA currently has 0 players. For the last seven days, the average number of players was 0.
Tags
What do [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts3 (Group limit): No team may go above 3; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs158240 (Build): This runs on build 158240; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA?
These Rust Server Score lists count [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA among them: Best community servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: South America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Trio.
Rules and settings
How is [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA set up, and what rules does it keep?
The name of [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA gives no gather rate. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
[BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA runs which map?
A procedural map, generated by the game, is what [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA runs.
Getting in
How should you connect to [BR/LATAM] COSTA MORTA | SOLO / DUO / TRIO | VANILLA?
Enter client.connect 177.200.62.178:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2631,gmrust,cs158240,ts3,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts3
Group limitNo team may go above 3.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs158240
BuildThis runs on build 158240.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).