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Every Rust server graded on real, live numbers. 81,677 players on the roll · 11,911 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 177.37.136.172:28015
Name of server

Rust Local - Testes

RegisterAbsentOffline
Region–
Address177.37.136.172:28015
Last checked24d ago
Launch Rust and join
Overall grade

Not there yet

35 out of 100, the average of 2 subjects

Players now 0/ 8 0% full
7-day average0peak –
Rank#15,991top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,991 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,861 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:13 UTC24d ago 0 – running 0
Thu 1 Oct, 05:47 UTC27d ago – – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
605 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
380 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
50 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
133 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
159 / 300

Quick answers

from the figures on this page

About the server

Where in the world is Rust Local - Testes?

No region is published for Rust Local - Testes. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 177.37.136.172:28015.

Is Rust Local - Testes up, and how steady is its uptime?

At this moment, Rust Local - Testes is offline; the last time it was seen was 24 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 30 September 2026.

Which Rust version is Rust Local - Testes running?

You will find Rust Local - Testes on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does Rust Local - Testes wipe, and how often?

Rust Local - Testes has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 24 days 20 hours.

What happens on Rust Local - Testes when wipe day arrives?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Population

Where does Rust Local - Testes place in the wider field of Rust servers?

Over the last seven days, Rust Local - Testes has #15,991 for player hours, in the top 71% of all ranked servers.

Is Rust Local - Testes a busy server?

Rust Local - Testes is offline at the moment; the last time it was seen was 24 days 20 hours ago.

Lists and filters

How should you read the tags on Rust Local - Testes?

gmrust (Game mode): Rust survival, played by the standard rules; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Rust Local - Testes publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Rust Local - Testes appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Rust Local - Testes: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Rust Local - Testes enforce, and what are its settings?

The name of Rust Local - Testes gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Rust Local - Testes runs which map?

Rust Local - Testes runs a procedural map, which the game generates.

Connecting

How do you get onto Rust Local - Testes?

Enter client.connect 177.37.136.172:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp8
Max players The server holds 8 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build This runs on build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.