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Every Rust server graded on real, live numbers. 33,784 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 178.120.5.241:28115
Name of server

Rust Oxide Dev - Local

RegisterAbsentOffline
Region–
Address178.120.5.241:28115
Last checked14d ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,205top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,205 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 1,593 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:58 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
171 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
177 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
87 / 200

Quick answers

from the figures on this page

Server details

Where in the world is Rust Oxide Dev - Local?

No region is published for Rust Oxide Dev - Local. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 178.120.5.241:28115.

How dependable is Rust Oxide Dev - Local, and is it online at the moment?

At this moment, Rust Oxide Dev - Local is offline; the last time it was seen was 14 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 October 2026, Rust Server Score saw it for the first time.

What Rust version is Rust Oxide Dev - Local on?

The server Rust Oxide Dev - Local is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Rust Oxide Dev - Local reset?

The record holds too few of Rust Oxide Dev - Local's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 15 days 9 hours.

What should you expect from wipe day on Rust Oxide Dev - Local?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

What position does Rust Oxide Dev - Local hold in the rankings?

Over the last seven days, Rust Oxide Dev - Local has #15,205 for player hours, in the top 70% of all ranked servers.

What does the population on Rust Oxide Dev - Local look like?

Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 14 days 21 hours ago.

Tags and filters

What do Rust Oxide Dev - Local's tags stand for?

The game's browser takes its cue from the tags Rust Oxide Dev - Local has set: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Rust Oxide Dev - Local?

These Rust Server Score lists count Rust Oxide Dev - Local among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Rust Oxide Dev - Local enforce, and what are its settings?

Nothing in the name of Rust Oxide Dev - Local states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Rust Oxide Dev - Local runs which map?

Rust Oxide Dev - Local runs a procedural map, which the game generates.

Connecting

What is the way to join Rust Oxide Dev - Local?

To connect, start Rust, press F1, and type client.connect 178.120.5.241:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server holds 2 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.