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Every Rust server graded on real, live numbers. 70,703 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 178.148.179.50:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address178.148.179.50:28015
Last checked27d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#16,629top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,629 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,949 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 05:13 UTC27d ago 0 – running 1
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 0
Sun 20 Sep, 07:37 UTC38d ago 0 – 10.6 days 0
Sat 19 Sep, 21:01 UTC39d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
510 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
340 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
109 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

Quick answers

from the figures on this page

Server facts

In what location does My Server Name sit?

My Server Name leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 178.148.179.50:28015 is the address to use.

Is My Server Name up, and how steady is its uptime?

At this moment, My Server Name is offline; the last time it was seen was 27 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.

Which Rust version is My Server Name running?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does My Server Name wipe its map?

There is no next wipe to predict on My Server Name, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 27 days 16 hours.

What should you expect from wipe day on My Server Name?

Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does My Server Name sit among Rust servers?

In the top 70% of all ranked servers, My Server Name sits at #16,629 for player hours over the last seven days.

What does the population on My Server Name look like?

The last sighting of My Server Name was 27 days 16 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on My Server Name?

The game's browser takes its cue from the tags My Server Name has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show My Server Name?

These Rust Server Score lists count My Server Name among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on My Server Name?

The name of My Server Name gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map My Server Name uses?

A procedural map, generated by the game, is what My Server Name runs.

Connecting

How do you get onto My Server Name?

Enter client.connect 178.148.179.50:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Its slot count is 500.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.