Working its way up from the back of the class: #15,922 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 2,376 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
····W··
···W·W·
W······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Mon 5 OctSat 3 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 19:30 UTC22d ago
2
–
running
0
Sat 3 Oct, 09:52 UTC24d ago
0
–
2.4 days
0
Thu 1 Oct, 16:43 UTC26d ago
0
–
1.7 days
0
Fri 25 Sep, 12:52 UTC32d ago
3
halved by day 5
6.2 days
0
Sun 20 Sep, 09:20 UTC37d ago
4
halved by day 3
5.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?
No region tag appears for ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 178.154.194.25:28015.
How dependable is ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East, and is it online at the moment?
You cannot join now: ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East is offline, last seen 20 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East on?
You will find ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East wipe, and how often?
ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 22 days 11 hours.
What happens on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East when wipe day arrives?
Recent wipes have peaked at 1 players on average. 20 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
What position does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East hold in the rankings?
In the top 72% of all ranked servers, ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East sits at #15,922 for player hours over the last seven days.
Is ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East a busy server?
The last sighting of ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East was 20 days 6 hours ago, and it is offline right now.
Lists and filters
What do ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?
These Rust Server Score lists count ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East among them: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
Map and rules
Which rules does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East enforce, and what are its settings?
ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East sets gather at 1x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East uses?
The game generates the procedural map on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East at size 3,500 with seed 161371023. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?
To connect, start Rust, press F1, and type client.connect 178.154.194.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); wipes are the one to work on (F).