Working its way up from the back of the class: #16,709 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,123 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:02 UTC, in 1d 5h.
Its weekly schedule tag · low confidence
usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
1d 5hThu 29 Oct, 17:02 UTC
8d 7hThu 5 Nov, 19:00 UTCFW
15d 5hThu 12 Nov, 17:02 UTC
22d 5hThu 19 Nov, 17:02 UTC
29d 5hThu 26 Nov, 17:02 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
43d 5hThu 10 Dec, 17:02 UTC
The first 48 hours of its last wipes
Thu 24 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 17:02 UTC33d ago
0
–
running
0
Thu 17 Sep, 17:02 UTC40d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 213 on average
89 / 120
Quick answers
from the figures on this page
Server facts
Which region is Teste based in?
In Europe, according to its own listing, sits Teste, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 178.159.34.25:28015.
Is Teste up, and how steady is its uptime?
The server is down: Teste is offline now, with the last sighting 27 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 14 September 2026, Rust Server Score saw it for the first time.
What Rust version is Teste on?
Rust network protocol 2633 and build 165217 on Linux is what Teste runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Teste wipe its map?
Its tag sets the prediction, as the record holds too few of Teste's wipes to confirm its schedule. Thursday 29 October at 17:02 UTC is the date set for its next wipe. 33 days 18 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on Teste when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Teste sit among Rust servers?
Over the last seven days, Teste has #16,709 for player hours, in the top 70% of all ranked servers and #2,550 in Europe.
How many players does Teste usually have?
It has been 27 days 11 hours since Teste was last seen, and it is offline right now.
Tags and filters
How should you read the tags on Teste?
The game's browser takes its cue from the tags Teste has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Teste?
Rust Server Score lists that include Teste: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
Which rules does Teste enforce, and what are its settings?
The name of Teste gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Teste?
A procedural map of size 1,000 and seed 12345, generated by the game, is what Teste runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Teste?
Enter client.connect 178.159.34.25:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,^q,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).