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Every Rust server graded on real, live numbers. 51,557 players on the roll · 11,739 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 178.178.103.21:28015
Name of server

ServerName

RegisterAbsentOffline
Region–
Address178.178.103.21:28015
Last checked2d ago
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 3 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average0peak 1
Rank#10,972top 49%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 38/ 100 Room for more players: 0 of 1 on average.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,972 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 1,156 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep6 Oct15 Oct22 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:15 UTC26d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
320 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
203 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
65 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is ServerName?

You'll find no region listed by ServerName. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 178.178.103.21:28015.

How reliable is ServerName, and is it up?

At this moment, ServerName is offline; the last time it was seen was 2 days 10 hours ago. It was up 7 of 168 hours over the last 7 full days, which is 4% of the time. It was first seen by Rust Server Score on 22 September 2026.

On what Rust version does ServerName sit?

You will find ServerName on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does ServerName wipe, and how often?

ServerName has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 11 hours have passed since this world was made.

Player numbers

Where does ServerName place in the wider field of Rust servers?

In the top 49% of all ranked servers, ServerName sits at #10,972 for player hours over the last seven days.

What does the population on ServerName look like?

The last sighting of ServerName was 2 days 10 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What is meant by the tags on ServerName?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does ServerName appear in the Rust Server Score lists and filters?

Rust Server Score lists that include ServerName: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is ServerName set up, and what rules does it keep?

The name of ServerName gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

ServerName runs which map?

The game generates a procedural map for ServerName.

How to join

How should you connect to ServerName?

To connect, start Rust, press F1, and type client.connect 178.178.103.21:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.