On the class lists: F (39), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average0peak 3
Rank#7,852top 35% · #2084 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,852 on player hours.
Uptimehours on the list, last 48
44/ 100
F
Attendance needs work: on the list only 21 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 404 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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······W
····WWW
W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 16:46 UTC1d ago
–
–
–
1
Mon 26 Oct, 15:35 UTC1d ago
–
–
–
0
Mon 26 Oct, 00:04 UTC1d ago
–
–
–
0
Sun 25 Oct, 00:08 UTC2d ago
–
–
–
0
Sat 24 Oct, 00:08 UTC3d ago
0
–
1 days
0
Fri 23 Oct, 15:26 UTC4d ago
0
–
0.4 days
0
Sun 18 Oct, 17:46 UTC9d ago
3
halved by day 3
4.9 days
3
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Saint Rust #1 - Modded 2x (No limit)?
The EU tag on Saint Rust #1 - Modded 2x (No limit) puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 178.205.131.172:28015 is the address to use.
How dependable is Saint Rust #1 - Modded 2x (No limit), and is it online at the moment?
The server is down: Saint Rust #1 - Modded 2x (No limit) is offline now, with the last sighting 27 hours ago. The uptime it reports puts the last restart at about 2 hours ago. It was up 124 of 168 hours over the last 7 full days, which is 74% of the time. The first sighting by Rust Server Score was on 17 October 2026.
Is Saint Rust #1 - Modded 2x (No limit) smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and everything else in the world added up to as many as 69,578 entities. Memory use reached up to 2,386 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Saint Rust #1 - Modded 2x (No limit) sit?
Rust network protocol 2635 and build 168909 on Linux is what Saint Rust #1 - Modded 2x (No limit) runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Saint Rust #1 - Modded 2x (No limit) reset?
A fresh world arrives every few hours on Saint Rust #1 - Modded 2x (No limit), so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does Saint Rust #1 - Modded 2x (No limit) place in the wider field of Rust servers?
In Europe, Saint Rust #1 - Modded 2x (No limit) is #2,084, and overall it is #7,852 on player hours over the last seven days, in the top 35% of all ranked servers.
Is Saint Rust #1 - Modded 2x (No limit) a busy server?
It has been 27 hours since Saint Rust #1 - Modded 2x (No limit) was last seen, and it is offline right now. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 3 players.
Tags and filters
How should you read the tags on Saint Rust #1 - Modded 2x (No limit)?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts200 (Group limit): A team can hold 200 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags Saint Rust #1 - Modded 2x (No limit) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Saint Rust #1 - Modded 2x (No limit) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Saint Rust #1 - Modded 2x (No limit): 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
Which rules does Saint Rust #1 - Modded 2x (No limit) enforce, and what are its settings?
The name of Saint Rust #1 - Modded 2x (No limit) points to a 2x gather rate. A group here can reach 200 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Saint Rust #1 - Modded 2x (No limit) uses?
A procedural map of size 3,500 and seed 12345, generated by the game, is what Saint Rust #1 - Modded 2x (No limit) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Saint Rust #1 - Modded 2x (No limit)?
Enter client.connect 178.205.131.172:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://saintrust.com/en/store.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts200,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts200
Group limitA team can hold 200 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).