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Every Rust server graded on real, live numbers. 58,110 players on the roll · 11,678 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 178.216.16.42:28015
Name of server

ServerName

RegisterAbsentOffline
Region–
Address178.216.16.42:28015
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 226 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
581 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
365 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
44 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
164 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
74 / 100

Quick answers

from the figures on this page

About the server

Which region is ServerName based in?

ServerName leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 178.216.16.42:28015 is the address to use.

How reliable is ServerName, and is it up?

The server is down: ServerName is offline now, with the last sighting 6 days 14 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours. It was first seen by Rust Server Score on 21 October 2026.

Which Rust version is ServerName running?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does ServerName wipe its map?

The record holds too few of ServerName's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 16 hours.

Population

What position does ServerName hold in the rankings?

Over the last seven days, ServerName has #15,399 for player hours, in the top 69% of all ranked servers.

Is ServerName a busy server?

ServerName is offline at the moment; the last time it was seen was 6 days 14 hours ago. Over the past seven days, the average player count was 0.

Tags

What is meant by the tags on ServerName?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags ServerName publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature ServerName?

These Rust Server Score lists count ServerName among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

How is ServerName set up, and what rules does it keep?

Nothing in the name of ServerName states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map ServerName uses?

ServerName runs a procedural map, which the game generates.

Connecting

How should you connect to ServerName?

Enter client.connect 178.216.16.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players Its slot count is 5.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.