On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 1
Rank#14,836top 67%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,836 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 845 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [GER] Der Echte Norden | gamingwikinger.de sit?
The name of [GER] Der Echte Norden | gamingwikinger.de points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 178.25.172.120:28015.
Is [GER] Der Echte Norden | gamingwikinger.de up, and how steady is its uptime?
You can join now: [GER] Der Echte Norden | gamingwikinger.de is online. According to its reported uptime, the last restart was about 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 5 October 2026, Rust Server Score saw it for the first time.
Is [GER] Der Echte Norden | gamingwikinger.de smooth to play on?
It never fell below 94 server fps in the last 48 hours, averaging 108. Buildings, deployables and everything else in the world added up to as many as 112,353 entities. At its highest, it used 3,476 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [GER] Der Echte Norden | gamingwikinger.de running?
The server [GER] Der Echte Norden | gamingwikinger.de is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [GER] Der Echte Norden | gamingwikinger.de reset?
There are too few wipes on record for [GER] Der Echte Norden | gamingwikinger.de to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 11 hours have passed since this world was made.
Population
Where does [GER] Der Echte Norden | gamingwikinger.de sit among Rust servers?
In the top 67% of all ranked servers, [GER] Der Echte Norden | gamingwikinger.de sits at #14,836 for player hours over the last seven days.
What does the population on [GER] Der Echte Norden | gamingwikinger.de look like?
With 20 slots available, [GER] Der Echte Norden | gamingwikinger.de currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on [GER] Der Echte Norden | gamingwikinger.de?
gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags [GER] Der Echte Norden | gamingwikinger.de publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [GER] Der Echte Norden | gamingwikinger.de?
These Rust Server Score lists count [GER] Der Echte Norden | gamingwikinger.de among them: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is [GER] Der Echte Norden | gamingwikinger.de set up, and what rules does it keep?
Nothing in the name of [GER] Der Echte Norden | gamingwikinger.de states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
[GER] Der Echte Norden | gamingwikinger.de runs which map?
[GER] Der Echte Norden | gamingwikinger.de runs a game-generated procedural map at size 4,500, seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [GER] Der Echte Norden | gamingwikinger.de?
Enter client.connect 178.25.172.120:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max players20 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).