On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 2
Rank#9,215top 42%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,215 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 107 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 20:33 UTC2d ago
–
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by chillcraft. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 178.254.45.194:28015 is the address to use.
How reliable is chillcraft, and is it up?
The server is up: chillcraft is online now. About 43 hours ago, it restarted, based on the uptime it reports. For the last 1 full day, it was up 24 of 24 hours, or 100% of the time. It was first seen by Rust Server Score on 26 October 2026.
How well does chillcraft run?
It never fell below 90 server fps in the last 48 hours, averaging 107. Buildings, deployables and everything else in the world added up to as many as 74,163 entities. At its highest, it used 2,334 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does chillcraft sit?
You will find chillcraft on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does chillcraft wipe, and how often?
chillcraft has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 2 days have passed since this world was made.
Player count
Where does chillcraft sit among Rust servers?
In the top 42% of all ranked servers, chillcraft sits at #9,215 for player hours over the last seven days.
How many players does chillcraft usually have?
Right now, 0 players are on chillcraft, which has 10 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on chillcraft?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags chillcraft publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does chillcraft appear in the Rust Server Score lists and filters?
Rust Server Score lists that include chillcraft: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
How is chillcraft set up, and what rules does it keep?
Nothing in the name of chillcraft states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map chillcraft uses?
A procedural map of size 3,500 and seed 557421445, generated by the game, is what chillcraft runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join chillcraft?
To connect, start Rust, press F1, and type client.connect 178.254.45.194:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).