On the class lists: F (43), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 3
Rank#7,237top 33%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,237 on player hours.
Uptimehours on the list, last 48
62/ 100
C
Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by UZZ Sergo PVE. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 178.49.25.231:28015.
How reliable is UZZ Sergo PVE, and is it up?
You can join now: UZZ Sergo PVE is online. According to its reported uptime, the last restart was about 20 hours ago. For the last 1 full day, it was up 20 of 24 hours, or 83% of the time. It was first seen by Rust Server Score on 27 October 2026.
Is UZZ Sergo PVE smooth to play on?
It averaged 74 server fps over the last 48 hours, with a low of 39. At its peak, it held 122,647 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,119 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is UZZ Sergo PVE running?
Rust network protocol 2635 and build 168909 on Windows is what UZZ Sergo PVE runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does UZZ Sergo PVE wipe, and how often?
There are too few wipes on record for UZZ Sergo PVE to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 3 days 22 hours.
Population
What position does UZZ Sergo PVE hold in the rankings?
In the top 33% of all ranked servers, UZZ Sergo PVE sits at #7,237 for player hours over the last seven days.
How many players does UZZ Sergo PVE usually have?
With 50 slots available, UZZ Sergo PVE currently has 1 players. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 13:00 UTC, with an average of 3 players.
Tags
What is meant by the tags on UZZ Sergo PVE?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags UZZ Sergo PVE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does UZZ Sergo PVE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include UZZ Sergo PVE: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on UZZ Sergo PVE?
The name of UZZ Sergo PVE gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on UZZ Sergo PVE?
The game generates the procedural map on UZZ Sergo PVE at size 4,500 with seed 1234567. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto UZZ Sergo PVE?
Enter client.connect 178.49.25.231:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).