On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#5,059top 23% · #1708 in EU
Last wipe25d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,059 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 2,286 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 58% in EU, and #317 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe · high confidence
usual gap8.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 6
Coming wipes
8d 5hThu 5 Nov, 19:00 UTCFW
36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctWed 23 SepTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 17:46 UTC25d ago
4
–
running
0
Wed 23 Sep, 11:20 UTC35d ago
6
halved by day 6
9.3 days
0
Tue 15 Sep, 07:37 UTC43d ago
2
✓ held half
8.2 days
0
Sun 13 Sep, 21:02 UTC44d ago
2
–
1.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep sit?
The EU tag on RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 178.63.78.80:60428.
How reliable is RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep, and is it up?
You can join now: RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep run?
The average over the last 48 hours was 84 server fps, and it never went below 18. Buildings, deployables and everything else in the world added up to as many as 131,831 entities. Memory use reached up to 4,142 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep running?
Rust network protocol 2635 and build 168909 on Linux is what RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep wipe, and how often?
The force wipe each month is the only wipe RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 25 days 19 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep?
The average peak on its recent wipes was 4 players. 22 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 6 is when it sank below half in the wipes that did not hold.
Player numbers
Where does RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep place in the wider field of Rust servers?
In Europe, RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep is #1,708, and overall it is #5,059 on player hours over the last seven days, in the top 23% of all ranked servers. In the quad group, it ranks #317.
Is RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep a busy server?
RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep is showing 0 players right now, with 50 slots in total. It peaked at 4 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags
What is meant by the tags on RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep?
The game's browser takes its cue from the tags RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep?
The name of RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep points to a 2x gather rate. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep uses?
RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep runs a game-generated procedural map at size 4,500, seed 974304593. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep?
Enter client.connect 178.63.78.80:60428 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustapes.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).