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Every Rust server graded on real, live numbers. 55,436 players on the roll · 11,682 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 178.77.159.18:28015
Name of server

My Oxide Server

RegisterAbsentOffline
Region–
Address178.77.159.18:28015
Last checked20h ago
Launch Rust and join
Overall grade

Not there yet

24 out of 100, the average of 4 subjects

Players now 1/ 10 10% full
7-day average0peak 1
Rank#12,458top 56%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 44/ 100 Working its way up from the back of the class: #12,458 on player hours.
Uptimehours on the list, last 48 6/ 100 Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,616 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 27 Oct, 12:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

15 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:45 UTC21h ago – – running 1
Wed 21 Oct, 20:30 UTC6d ago 1 – 5.7 days 0
Tue 20 Oct, 16:05 UTC7d ago 1 – 1.2 days 0
Sun 18 Oct, 15:18 UTC9d ago 0 – 2 days 1
Sat 17 Oct, 18:22 UTC10d ago 1 – 0.9 days 1
Thu 15 Oct, 19:33 UTC12d ago 1 – 2 days 0
Wed 14 Oct, 14:26 UTC13d ago 1 – 1.2 days 1
Sun 11 Oct, 20:59 UTC16d ago 1 – 2.7 days 1
Sat 10 Oct, 20:52 UTC17d ago 1 – 1 days 0
Fri 9 Oct, 20:29 UTC18d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
530 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
358 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
44 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
152 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
79 / 100

Quick answers

from the figures on this page

About the server

In what location does My Oxide Server sit?

My Oxide Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 178.77.159.18:28015.

How reliable is My Oxide Server, and is it up?

The server is down: My Oxide Server is offline now, with the last sighting 20 hours ago. For the last 7 full days, it was up 4 of 168 hours, or 2% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is My Oxide Server on?

You will find My Oxide Server on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does My Oxide Server wipe, and how often?

My Oxide Server wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 21 hours.

What should you expect from wipe day on My Oxide Server?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does My Oxide Server sit among Rust servers?

Over the last seven days, My Oxide Server has #12,458 for player hours, in the top 56% of all ranked servers.

What does the population on My Oxide Server look like?

It has been 20 hours since My Oxide Server was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 0 players.

Tags and filters

What do My Oxide Server's tags stand for?

The game's browser takes its cue from the tags My Oxide Server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does My Oxide Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count My Oxide Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

How is My Oxide Server set up, and what rules does it keep?

You will find no gather rate in the name of My Oxide Server. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

How to join

How do you get onto My Oxide Server?

Enter client.connect 178.77.159.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.