Working its way up from the back of the class: #12,296 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
10/ 100
F
Lost ground: down 9,722 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is **PvE LosFideosConTuco PvE**?
You'll find no region listed by **PvE LosFideosConTuco PvE**. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 179.36.158.57:29999.
Is **PvE LosFideosConTuco PvE** up, and how steady is its uptime?
The server is down: **PvE LosFideosConTuco PvE** is offline now, with the last sighting 12 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 12 October 2026.
On what Rust version does **PvE LosFideosConTuco PvE** sit?
Rust network protocol 2634 and build 166652 on Windows is what **PvE LosFideosConTuco PvE** runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does **PvE LosFideosConTuco PvE** wipe its map?
The next wipe on **PvE LosFideosConTuco PvE** is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player numbers
Where does **PvE LosFideosConTuco PvE** place in the wider field of Rust servers?
In the top 57% of all ranked servers, **PvE LosFideosConTuco PvE** sits at #12,296 for player hours over the last seven days.
Is **PvE LosFideosConTuco PvE** a busy server?
**PvE LosFideosConTuco PvE** is offline at the moment; the last time it was seen was 12 days 20 hours ago.
Tags and filters
What is meant by the tags on **PvE LosFideosConTuco PvE**?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams cap out at 10; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags **PvE LosFideosConTuco PvE** publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind **PvE LosFideosConTuco PvE**?
The same operator most likely runs **PvE LosFideosConTuco PvE** and the 11 other servers we track that also publish a losfideoscontuco.ddns.net hostname.
Which lists and filters on Rust Server Score show **PvE LosFideosConTuco PvE**?
These Rust Server Score lists count **PvE LosFideosConTuco PvE** among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does **PvE LosFideosConTuco PvE** enforce, and what are its settings?
Nothing in the name of **PvE LosFideosConTuco PvE** states a gather rate. The limit for a group is 10 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
**PvE LosFideosConTuco PvE** runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what **PvE LosFideosConTuco PvE** runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join **PvE LosFideosConTuco PvE**?
Enter client.connect 179.36.158.57:29999 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,gmrust,cs166652,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts10
Group limitTeams cap out at 10.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).